If you want to use Boiling Point in another game system, now you can. The author, Peter Nielsen, has written conversion guides for 3 very popular superhero RPG systems: Wild Talents, Mutants and Masterminds, and Savage Worlds. Download the PDFs by clicking on the links below. They will also be linked on the Boiling Point page.
If you already have the adventure, you can download a PDF of the handouts so you can easily print them for your group.
The Boiling Point page will have links to the conversion guides.
If you’re looking for new gadgets for players to loot, try out our newest PDF supplement: Vintage Villainy!
Back in the old days, costumed villains didn’t need cybernetic implants or super soldier drugs to rob a bank or beat a masked vigilante. Ray guns and room sized machines filled with vacuum tubes got the job done! These old machines could defy the laws of physics, but were forgotten by 1960, left to rust in abandoned lairs and hideouts. A few grave robbing base raiders have rediscovered the old tech and discovered that these decades-old machines could remotely deactivate vehicles, turn its user invisible, or disintegrate enemies. Soon enough, vintage super-gadgets made an appearance in the black market.
This supplement covers the history of vintage super gadgets, new rules to create them, and 7 new vintage gadgets. It also includes a new strange skill, the Art of Haphazard Fighting, and a new trap, The Labyrinth Lair.